![]() ![]() Firing animation becomes longer the farther the target. 30% more damage to precision skills and ammo.Įxplosive arrow : Decent damage. Removes cooldown for adventurer’s skills. Heard of some people using it with rizzi for cc. Replace weapon every other level to keep dishing out enough damage.Ĭraft a relic at fort as soon as possible.Īn explanation map by Darko#2938 for all those Miasma Questions: Get yourself some legendary armor for your class (can be low level) and stick to it. To make sure you do not get stuck with lifebound gear here is a trick. These portals are a great way to get good gear because it will be 100% lifebound = 20% bonus stats always. This means that you can grind until 60 using those. Phase beasts upon being killed open a portal to mapworks of a level of your character +1. You can grind sadista (act 2 last boss until level 38) and the boss right before until level 36 for XP.Īfterward your only option is to farm phasebeasts or just wait for act 3. This will keep the bonus stats but remove the lifebound effect.īy the end of Act 2 you should be around level 30. To prevent that from happening you need to use a scroll of unbinding on it (consumable = drop from boss). Lifebound : Items that are lifebound will have 20% better stats but will drop upon death. (This does not count toward set bonuses). To improve the selection of bonus dismantle legendary items with the bonus you want at the enchanter’s altar. Relic skills will be seen if you have a relic. To unlock a new pet skill simply catch a new pet with said skill. Any pet you have can equip 4 skills (1 aura only). To get a respect point you need to use a respectacle (drop from boss). To remove a placed skill point your only option is to unlearn it (1 respect point per) at the specialised station in your fort. There are items and set items that increase the level of certain skills for as long as you wear it. ![]() Skills : Every level up you get a skill point (60 max). Ressources : stuff you gather / loot from enemies. Potions : 20 max, Q to use it, cooldown between usesĬonsumables : Recipes, lifebound scrolls, respectacles. You can send your pet to sell gear for you in town (comes back after 2 min in wild, 10 seconds in fort, or instant if you go to char select / leave the game) Pet : Same as your bag but carried by your pet, use X to send to bag Item section: What you have in your bag, use X to send to pet Shift : stops motion (to cast skills with left click) i usually rebind it to #Įscape : useful to go to character select especially S : Open skill menu, 2 large skill trees per class what’s the fun in that? Besides, the train has an aura that makes the player deal bonus damage while standing near it.Your avatar in multiplayer is tied to the lowest difficulty you played a character on. So it is possible to only specialize in Slammer skills with no train following the player, but. Having the train reduces Endurance Generation. For example, using Blasting Charge will throw a stick of dynamite at enemies, but use it while Endurance is full, and the character will throw out three sticks of dynamite. When Endurance is full, certain skills will expend it to deal devastating attacks. The Slammer skills enhance the Railmaster’s melee attacks.Įndurance is the special ability the Railmaster uses, which they generate as they damage enemies. The conductor skills enhance the train that follows the player around, upgrading it with various weapons and special effects. The Railmaster has two main skill types, Conductor and Slammer skills. ![]() As to be expected for a character that begins the game wielding a comically oversized sledgehammer, this is a predominately melee class. ![]()
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